
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The killer elevator took you to endless floors - what do you do? Almost My Floor: Duality - horror stealth action with a variable story about monsters inside you. What's going on? A parallel world, a curse, psychiatric experiments, or you are crazy?
The press kit for Almost My Floor: Duality is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.