
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
《MONA》是一款动作射击类游戏。几百年后的地球是什么样的景象?仿生科技的发达让地球成为了人类和仿生人共同的家园,这些科技产物的的制造初衷便是永远地服从于人类。玩家将扮演主人公MONA,利用仿生科技模拟场景,参与各种各样的实战演练,等待她的终极任务到底是什么呢......
The press kit for MONA is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.