
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A quick first-person online multiplayer game, where you catch other players in a randomly generated maze. You are chasing some players and chased yourself by others. Catching someone means you get half their points and they get your tag - nobody dies in this unique game.
The press kit for A Catchy Game: IntraTag is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.