
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Go Nutz is a platforming roguelike where you play as a time-stopping squirrel trying to save the forests. Fight, shoot, dash, and glide through branches, survive harsh weather, deposit nuts into squirrel holes, and unlock new skills. Can you reach the Edge and discover what's disturbing nature?
The press kit for Go Nutz is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.