
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Management and life-simulation Game with elaborate Relationships, where players manage their character’s actions and activities as they explore topics about self-discovery, parent-children relationships, friendships, and growing up as a College Student.
The press kit for In The Days of My Life is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.