
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Slow-paced shooter with strategy elements set in a procedural, fully destructible, post-apocalyptic world. Craft and fight with DIY weapons, build and demolish oil camps, meet silly characters, manage and upgrade your army, in order to beat The Vultures and discover what's behind The Sandstorm.
The press kit for Lost in the Sand is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.