
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A WW1 trench warfare colony sim where you build an evolving trench network with layered defenses, manage soldiers under pressure while holding a fragile sector of the front in real-time tactical battles.
The press kit for Dig In is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.