
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
It is nighttime at the occult museum. As a curator, you have acquired a strange artifact. Unaware of its dark nature, you place it on its reserved spot between other artifacts. You notice strange events starts to occur. Eventually realizing that you, might not be the only living creature inside.
The press kit for Dark Gaze - Curse of the Black Nazar is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.