
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A turn-based management strategy game about leading a traveling fixer crew hired to rescue game studios in crisis. Plan the week, split dependent tasks across five disciplines, beat deadlines, and protect your crew from burnout.
The press kit for Project Burnout is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.