
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Disquiet is a multiplayer co-op game (up to 4 players) where you and your friends became ghost hunters. The main goal of each mission is to identify and potentially exterminate the ghost using hunting equipment that is upgradable with experience points.
The press kit for Disquiet is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.