
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The long awaited sequel to Fury of the Furries is here. The 1993 Amiga & PC platform game is back on PC, with larger levels, more challenges, 25% more pixels, more bosses, an much much more bonuses.
The press kit for Fury of the Furries 2 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.