
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A bloglike/diarylike, more or less linear, short visual novel about the life of a socially awkward shut-in. Probably the worst/most boring visual novel you have ever played. (It doesn't even have a story)
The press kit for The Loophole That Is My Life is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.