
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
UNSURE is an asymmetric horror game where players take on the role of survivor or demon. Survivors, trapped in an asylum, must evade one of many possible killers whilst searching for keys hidden on the map. The keys provide their freedom, but one of the keys is faulty, a trap set by the cultists.
The press kit for Unsure is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.