
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A free-to-play space MMO in early alpha. Enlist with one of three companies, hunt aliens, fight rival pilots in the Danger Sectors, build ships and join a clan. Runs on Space3d, our own game engine written in Rust.
The press kit for SpaceCorps is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.