
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Become the mayor in this medieval-inspired rogue-like fantasy city builder. Take control of the treacherous city council. Build settlements, boost the economy, and explore the nearby dungeons! Check out the demo!
The press kit for Town in Trouble is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.