
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CtrlC is an arcade game with the look of the 80s and the technology of today. You have to reach your goal, level by level. The coders among you know: Ctrl+C cancels a running program in the terminal. You might need that info sometime.
The press kit for CtrlC is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.