
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first person horror game where you play as Harper, the child of an infamous scientist. You must explore his abandoned laboratory to find the answers you have been looking for. Unravel the secrets of your parents, but be aware, you might not be alone...
The press kit for Ascendora is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.