
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ghosts from the House of Flesh is a horror puzzle game made in 2D pixel art. In the game, you have to collect hidden totems in the forest with ghosts of all kinds.
The press kit for Ghosts from the House of Flesh is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.