
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Bite sized metroidvania with several unique mechanics Make weapons from the elements, juggle enemies, find furniture? fight bosses, unlock abilities, find secrets, unlock transformations!
The press kit for Instance Destroy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.