
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dungeon of Insanity is an action-adventure roguelike that puts the hero inside a dungeon full of enemies, traps, gold, and crazy characters. Face the undead, find treasures, save the princess, beat up the necromancer.
The press kit for Dungeon of Insanity is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.