
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Roguelike action across five distinct chapters. Wield two weapons, combine armor pieces, and create your own playstyle. Combat, strategy, and every choice are all in the hands of the player.
The press kit for The Disasters is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.