
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Catgirls (and catboys) flying on a steampunk ship in a wasteland, collecting scrap to build stuff and fighting mechanical monsters. Deliver parcels of different types to do basically everything: to build, to fight, to collect resources, to repair and much more
The press kit for Neko D.S. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.