
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Helping Ani is a psychological-horror game, where you play as Hajime, a boy who has to take something to his girlfriend, Ani. But be careful, the forest may be full of traps and strange creatures!
The press kit for Helping Ani is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.