
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Uncaptive is a sokoban puzzle with a dark horror atmosphere. With the main character, you will pass through a dark dungeon. Each level is a room with a door that takes you further underground. Solve puzzles, go deeper in the dungeon, and investigate what creature lives in this dark place
The press kit for Uncaptive is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.