
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Monsters hide in the darkness - shoot to light up the room. But be careful - shots attract new enemies. Will you be able to find your way to the light?
The press kit for Madness in the dark is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.