
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Once Upon a Slime will be the game that starts my career as a solo game developer. This game is an adventure / bossbeater game about a little slime trying to escape a dungeon full of bosses. Beat them all to solve the mysteries of these dark dungeons!
The press kit for Once Upon a Slime is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.