
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
„Dead Wolf” is a psychological thiller that introduces players into the world of paralyzing fear, vision of the end of the world and desperate will to survive.
The press kit for Dead Wolf is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.