
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Step into a galaxy not far far away, where an alien race plotting the end of mankind discovered a spectacular creature that has the potential to create the necessary chaos. There is only one problem; it is not very intelligent and requires some training!
The press kit for Carachnophobia is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.