
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is a somewhat sad, weird, stylized deckbuilder roguelike. In which you play as a little girl looking for suspicious traces in the dirty street, collecting dark creatures, retrieving memories that bring powerful benefit, and continuously against the weird humanoid enemies!
The press kit for After Sunset is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.