
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In Lunch, players are working at an up-and-coming sandwich shop trying to make a profit by selling the largest, tastiest sandwiches possible.
The press kit for Lunch: The Card Game is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.