
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
I want to make RTS (real time strategy) both approachable and deep. Taking direct control of a hero feels natural, and swapping is instant! Pick different heroes with unique abilities, playstyles, and buildings! This RTS has simple design with deep strategy, SinglePlayer, Online: Co-Op and Versus!
The press kit for RTS Hero is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.