
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In this 3D platformer you have to parkour your way to the end of each level as fast as you can. You have a ton of control over your movement meaning you can precisely control how you move which makes the game very skill based. Try and try again until you beat the record, that is the goal.
The press kit for Ballistic is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.