
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ashcroft is a high-intensity Platform Fighter in which you have one hour to fight your way out of a zombie infested city. Are you a bad enough dude to save your friends and get out alive? How many zombies can you punch before they eat you alive?
The press kit for Ashcroft is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.