
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A minimalist pixel-art single-player game focused on the exploration of a procedurally generated world. Try to finish the goal of surviving 100 days in this unknown world while you gather rare resources from any of its 30 biomes.
The press kit for IOO is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.