
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Single player, top down, retro space-shooter, destroy enemies and fight bullet-hell bosses, upgrade during runs and after them to progress further and faster.
The press kit for Space Blade is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.