
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Goddess of immortality is a old school like strategy indie videogame, where i added all the keys i loved from old good wargames, and added a little part of action on top of it.
The press kit for Goddess of immortality is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.