
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
TerraStorm is a survival city builder set 70 years after the apocalyptic ending of the Second World War. You will be an Architect, responsible for finding a suitable place to start new settlements, self-sufficient Towers, that will become humankind's new bastions.
The press kit for TerraStorm is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.