
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
CURATOR is a management game whose goal is to build and manage your own museum. Several hundred real or fictitious works as well as many objects are made available to the player to allow him to create galleries unimaginable before.
The press kit for CURATOR is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.