
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Short 2D games in an open-source Godot project. The games are procedurally generated and feature platforming and top-down gameplay. Originally a monorepo with multiple game jam submissions, Dino has been refactored into a sandbox for exploring and experimenting with new game mechanics.
The press kit for Dino is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.