
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cowgirl game that is suitable for children and is based in low-poly environments and is primarily built for VR. This game will receive support and substantial updates that will add to the story as well as adding functionality over the next six years as we explore the beauty and limits of VR.
The press kit for That Cowgirl Life is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.