
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Have you ever wanted an apocalypse to happen just so you could snoop through your neighbors belongings? CDZ aims to create a more realistic survival horror game based off real earth data and landmarks. Can you make it across the entire planet?
The press kit for CDZ is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.