
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
9 Days brings a psychological horror experience where you play as a father. One time, someone kidnaps your child, and The kidnapper asks for money if he wants his child safe. In the end, you must find a way to make money as fast as possible and try to survive by hiding from them.
The press kit for Nine Days is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.