
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
HOPE is a cooperative horror game for 1-4 players set in the 1930s. Perform exorcisms, explore dark locations, and use voice commands to survive demons in terrifying scenarios.
The press kit for HOPE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.