
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Traitor game involves up to 12 players uncovering dark forces in a village, taking on various roles, and testing their intelligence and communication. It transitions between day and night, with unique abilities for each player. The winning team is determined based on tactics and deduction.
The press kit for Traitor is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.