
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A post-apocalyptic 3rd person fighting game in streets and ruined building of a decaying city, taking player through the remnants of civilization, battling deranged cannibal on a quest to rescue your daughter.
The press kit for City of Ashes is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.