
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Voiceless is a cooperative horror game that can be played alone or with up to 4 players. Your goal is to survive making as little noise as possible, because any sound, including your microphone, can be heard by the Maniac, who is eager to catch you and your friends.
The press kit for Voiceless is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.