
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Assume the role of an urban explorer, whose curiosity leads you into destinations forgotten by time. Soon you discover the haunting mysteries you uncover are not left behind in the places you explore – they follow you home.
The press kit for Dismay is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.