
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A retro-style, puzzle game in which your task is to move a square to the designated place in as few moves as possible. However, not everything is as it seems. At some point, the player starts to experience strange anomalies and bugs of strange origin.
The press kit for MOVE IT! is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.