
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Desolar is a turn-based tactical dungeon crawler that incorporates elements of a card battler. The game merges the classic look and feel of 90s retro RPGs with the strategic depth of chess.
The press kit for Desolar is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.