
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
First-person survival horror. You are a technician at Horton Genetics' Facility 79 when a sector goes dark and something gets out. No weapon, no backup, no way out. You hide, you run, and you work the facility to stay one step ahead of it.
The press kit for Horton Genetics: Breach is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.